About Me 👨
My name is Gergely. I am a Software Engineer graduate who has been interested in game development for many years now. Video games were a big part of my life. I have been playing since I know myself and knew I will create games as a hobby. Besides games, I have worked on different software as well.
I am using the Unity engine for more than 5 years now alongside different tools to bring my games alive such as Blender, FL Studio, Manga Studio, Inkspace, MagicaVoxel, and a few others. I can say with confidence that whenever I needed to use unfamiliar software, I could quickly learn into it.
Working on these projects I have gained experience in the following: Game Development, Unity, Frontend/Backend, C/C++/Java/C#/PHP, SQL, Virtual Reality, Augmented Reality, Multiplayer (Unity PUN 2), Making apps for PC/Android/iOS/WebGL, Data Mining, Machine Learning, Cloud implementation (Docker/Kubernetes), 3D Modeling (Blender, MagicaVoxel), Pixel Art, Teamwork, AD Network implementation, Optimisations
About Me 👨